منابع مشابه
Learning Mobile App Usage Routine through Learning Automata
Since its conception, smart app market has grown exponentially. Success in the app market depends on many factors among which the quality of the app is a significant contributor, such as energy use. Nevertheless, smartphones, as a subset of mobile computing devices. inherit the limited power resource constraint. Therefore, there is a challenge of maintaining the resource while increasing the ta...
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Background: Students' educational success depends on various factors, one of the most important factor is applying appropriate study methods To achieve this, a mobile educational application called: "Appropriate study and learning practices for students" was designed by the researchers to investigate the effect of using educational mobile application on study habits for students' educational su...
متن کاملApp Crawler: Opening Mobile App Black Boxes
1 MOTIVATION A June 2011 report1 showed that on average, a U.S. smartphone user spent 9% more time using apps (on smartphone) than browsing the Internet (on PC or smartphone). This growth in app usage is fueled by an increasingly large number of diverse and useful mobile apps: there are more than a million mobile apps available today in major app markets and around 15,000 apps are released per ...
متن کاملLearning Mobile App Design from User Review Analysis
This paper presents a new learning environment for developers of mobile apps that merges two quite different views of the same topic. Creative design and system engineering are core issues in the development process that are based on diverging principles. This new learning environment aims to address both points of view by not suppressing one of them but trying to benefit from both. User review...
متن کاملDesigning a Mobile-app-based Collaborative Learning System
An important aspect of education is to promote higher-order thinking skills to learners. However, in the lecture environment, learners are passively engaged and it is unlikely for higher-order thinking to occur. Although interventions such as “clickers” can be used to increase engagement in lectures, this does not necessarily promote higher-order thinking. Approaches such as collaborative learn...
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ژورنال
عنوان ژورنال: To Improve the Academy
سال: 2013
ISSN: 2334-4822
DOI: 10.1002/j.2334-4822.2013.tb00712.x